Duck Evolution Idle – Devlog #2
Hello Duck Collectors! 🦆
Welcome to the second devlog for Duck Evolution Idle! A lot has happened since the first update, and I’m excited to share what’s new and what’s coming next.
What’s New?
Real Duck Species Added
We’ve revamped the Duckdex to feature real-world duck species! No more generic “Common Duck” placeholders — you can now hatch and collect species like:
-
Mallard
-
Pekin
-
Runner Duck
-
Wood Duck
-
Mandarin Duck
-
Muscovy Duck
…and many more, spanning Common, Rare, and Legendary rarities!
Each duck has unique EPS (eggs per second) values, making your strategy a bit more interesting when planning which ducks to hatch or evolve.
Achievements System
We’ve added a full achievement system! You can now unlock milestones like:
-
Hatch your first duck
-
Lay 1,000 eggs
-
Own 50 ducks
-
Perform your first prestige
Achievements appear as popups when unlocked, and they’re saved between sessions.
Game Balance Updates
-
EPS now scales slightly with Golden Feathers from prestige.
-
Hatch and evolve costs adjusted to keep the game challenging but fair.
-
Rare and Legendary ducks are slightly harder to get, making them feel special.
Upcoming Features
-
Offline Progress: Your ducks will lay eggs even when you’re away.
-
Achievements Panel: A dedicated UI to view all achievements and their progress.
-
Duck Leveling & Breeding: Give your ducks more depth and strategy.
Thanks for playing and following along! Every hatch and evolution counts — keep collecting and growing your duck empire.
Feedback: Got ideas for rare ducks or special events? Drop them in the comments or on our Discord! https://discord.gg/H4MHAKDzzT,
Kind Regards,
Developers
Duck Evolution Idle
Status | In development |
Author | mootube10 |
Genre | Simulation |
Languages | English |
Accessibility | One button |
More posts
- Duck Evolution Idle — Devlog 3: Beta Release!4 days ago
- Devlog #1 – Welcome to Duck Evolution Idle!6 days ago
Leave a comment
Log in with itch.io to leave a comment.